CGGItemSets/src/kb_data_source.rs

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use crate::data_source::{Build, DataSource, Item, Stat};
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#[cfg(test)]
use crate::time::Duration;
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use crate::ChampInfo;
use indexmap::IndexMap;
use serde_derive::Deserialize;
use serde_json::{json, Value};
pub struct KBDataSource {
token: Option<String>,
internal_classname_mapping: IndexMap<String, String>,
}
#[derive(Deserialize, Debug)]
struct ChampionResponse {
patches: Vec<Patch>,
champions: Vec<Champion>,
}
#[derive(Deserialize, Debug)]
struct Patch {
enabled: bool,
#[serde(rename = "patchVersion")]
patch_version: String,
patchid: u32,
start: String,
}
#[derive(Deserialize, Debug)]
struct Champion {
id: u32,
name: String,
#[serde(rename = "className")]
classname: String,
builds: Option<Position>,
}
#[derive(Deserialize, Debug)]
struct Position {
bot: u16,
jungle: u16,
mid: u16,
support: u16,
top: u16,
}
#[derive(Deserialize, Debug)]
struct BuildResponse {
builds2: Vec<KBBuild>,
}
#[derive(Deserialize, Debug)]
struct KBBuild {
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position: String,
item0: KBItem,
item1: KBItem,
item2: KBItem,
item3: KBItem,
item4: KBItem,
item5: KBItem,
item6: KBItem,
#[serde(rename = "startItem0")]
start_item0: KBItem,
#[serde(rename = "startItem1")]
start_item1: KBItem,
#[serde(rename = "startItem2")]
start_item2: KBItem,
#[serde(rename = "startItem3")]
start_item3: KBItem,
#[serde(rename = "startItem4")]
start_item4: KBItem,
#[serde(rename = "startItem5")]
start_item5: KBItem,
#[serde(rename = "skillOrder")]
skill_order: String,
wins: f64,
games: f64,
summoner: Summoner,
}
#[derive(Deserialize, Debug)]
struct KBItem {
#[serde(rename = "itemId")]
item_id: u32,
name: String,
}
#[derive(Deserialize, Debug)]
struct Summoner {
name: String,
}
impl KBDataSource {
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pub fn new(client: &ureq::Agent) -> KBDataSource {
let mut datasource = KBDataSource {
token: None,
internal_classname_mapping: IndexMap::new(),
};
datasource.token = datasource.get_auth_token(client);
datasource.internal_classname_mapping = datasource.get_classname_mapping(client);
datasource
}
// It will be better to use Result...
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fn get_auth_token(&self, client: &ureq::Agent) -> Option<String> {
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let mut bundle = match client.get("https://koreanbuilds.net/bundle.js").call() {
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Ok(resp) => match resp.into_string() {
Ok(val) => val,
Err(_) => return None,
},
Err(_) => return None,
};
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let auth_position = match bundle.find("Authorization") {
Some(position) => position,
None => return None,
};
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bundle = (&bundle[(auth_position + 13)..]).to_string();
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let q_position = match bundle.find('"') {
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Some(position) => position,
None => return None,
};
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bundle = (&bundle[(q_position + 1)..]).to_string();
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match bundle.find('"') {
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Some(position) => Some((&bundle[..position]).to_string()),
None => None,
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}
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}
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fn get_classname_mapping(&self, client: &ureq::Agent) -> IndexMap<String, String> {
let mut mapping = IndexMap::new();
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if let Some(data) = self.get_champion_response(client) {
for champ in data.champions {
mapping.insert(champ.classname, champ.name);
}
};
mapping
}
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fn get_champion_response(&self, client: &ureq::Agent) -> Option<ChampionResponse> {
let token = match self.token.clone() {
Some(t) => t,
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None => String::new(),
};
match client
.get("https://api.koreanbuilds.net/champions?patchid=-1")
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.set("Accept", "application/json")
.set("Authorization", token.as_str())
.call()
{
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Ok(resp) => match resp.into_json() {
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Ok(val) => val,
Err(_) => None,
},
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Err(_) => None,
}
}
fn get_positions(position: Option<Position>) -> Vec<String> {
let mut positions = Vec::new();
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if let Some(pos) = position {
if pos.top > 0 {
positions.push("TOP".to_owned());
}
if pos.jungle > 0 {
positions.push("JUNGLE".to_owned());
}
if pos.mid > 0 {
positions.push("MID".to_owned());
}
if pos.bot > 0 {
positions.push("BOT".to_owned());
}
if pos.support > 0 {
positions.push("SUPPORT".to_owned());
}
}
positions
}
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fn get_build(&self, build: &KBBuild) -> (String, Vec<Value>, Stat) {
let mut starting_items: Vec<Item> = vec![];
let mut blocks = vec![];
if build.start_item0.item_id != 0 {
starting_items.push(Item {
id: build.start_item0.item_id.to_string(),
count: 1,
})
}
if build.start_item1.item_id != 0 {
starting_items.push(Item {
id: build.start_item1.item_id.to_string(),
count: 1,
})
}
if build.start_item2.item_id != 0 {
starting_items.push(Item {
id: build.start_item2.item_id.to_string(),
count: 1,
})
}
if build.start_item3.item_id != 0 {
starting_items.push(Item {
id: build.start_item3.item_id.to_string(),
count: 1,
})
}
if build.start_item4.item_id != 0 {
starting_items.push(Item {
id: build.start_item4.item_id.to_string(),
count: 1,
})
}
if build.start_item5.item_id != 0 {
starting_items.push(Item {
id: build.start_item5.item_id.to_string(),
count: 1,
})
}
blocks.push(json!(Build {
type_: format!("Early game items | skillOrder : {}", build.skill_order),
items: starting_items
}));
let mut final_items: Vec<Item> = vec![];
if build.item0.item_id != 0 {
final_items.push(Item {
id: build.item0.item_id.to_string(),
count: 1,
})
}
if build.item1.item_id != 0 {
final_items.push(Item {
id: build.item1.item_id.to_string(),
count: 1,
})
}
if build.item2.item_id != 0 {
final_items.push(Item {
id: build.item2.item_id.to_string(),
count: 1,
})
}
if build.item3.item_id != 0 {
final_items.push(Item {
id: build.item3.item_id.to_string(),
count: 1,
})
}
if build.item4.item_id != 0 {
final_items.push(Item {
id: build.item4.item_id.to_string(),
count: 1,
})
}
if build.item5.item_id != 0 {
final_items.push(Item {
id: build.item5.item_id.to_string(),
count: 1,
})
}
if build.item6.item_id != 0 {
final_items.push(Item {
id: build.item6.item_id.to_string(),
count: 1,
})
}
blocks.push(json!(Build {
type_: format!(
"Item order by time finished | Summoner : {}",
build.summoner.name
),
items: final_items
}));
(
build.position.to_owned().to_uppercase(),
blocks,
Stat {
win_rate: (build.wins / build.games) * 100.,
games: build.games as u32,
kda: 0.0,
},
)
}
}
impl DataSource for KBDataSource {
fn get_alias(&self) -> &str {
"KB"
}
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fn get_timeout(&self) -> u64 {
300
}
fn get_champs_with_positions_and_patch(
&self,
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client: &ureq::Agent,
) -> (IndexMap<String, Vec<String>>, String) {
let mut champions = IndexMap::new();
let data: ChampionResponse = match self.get_champion_response(client) {
Some(val) => val,
None => {
return (champions, String::new());
}
};
let patch = match data.patches.get(0) {
Some(p) => p.patch_version.clone(),
None => return (champions, String::new()),
};
for champ in data.champions {
champions.insert(champ.classname, KBDataSource::get_positions(champ.builds));
}
(champions, patch)
}
fn get_champ_data_with_win_pourcentage(
&self,
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champ: &ChampInfo,
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position: &Vec<String>,
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client: &ureq::Agent,
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) -> Vec<(String, Vec<Value>, Stat)> {
let mut champ_data = vec![];
if let Some(token) = self.token.clone() {
if let Some(map_id) = self.internal_classname_mapping.get(&champ.id) {
let data: BuildResponse = match client
.get(&format!(
"https://api.koreanbuilds.net/builds?chmpname={}&patchid=-2&position=COMPOSITE",
map_id
))
.set("Accept", "application/json")
.set("Authorization", token.as_str())
.call()
{
Ok(resp) => match resp.into_json() {
Ok(val) => val,
Err(_) => {
return vec![];
}
},
Err(_) => {
return vec![];
}
};
for pos in position {
let mut build: Option<&KBBuild> = None;
for b in &data.builds2 {
if b.position.to_uppercase() == pos.to_owned() {
build = Some(b);
break;
}
}
if let Some(b) = build {
champ_data.push(self.get_build(&b));
}
}
}
};
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champ_data
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_get_auth_token() {
let datasource = KBDataSource {
token: None,
internal_classname_mapping: IndexMap::new(),
};
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let client = ureq::AgentBuilder::new()
.timeout(Duration::from_secs(10))
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.build();
match datasource.get_auth_token(&client) {
Some(token) => assert!(token.len() > 0),
None => assert!(false),
};
}
#[test]
fn test_get_champs_with_positions_and_patch() {
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let client = ureq::AgentBuilder::new()
.timeout(Duration::from_secs(10))
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.build();
let datasource = KBDataSource::new(&client);
let champs_with_positions_and_patch =
datasource.get_champs_with_positions_and_patch(&client);
assert!(champs_with_positions_and_patch.0.len() > 0);
}
#[test]
fn test_get_champ_data_with_win_pourcentage() {
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let client = ureq::AgentBuilder::new()
.timeout(Duration::from_secs(10))
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.build();
let datasource = KBDataSource::new(&client);
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let champ = ChampInfo {
id: String::from("Aatrox"),
name: String::from("Aatrox"),
key: String::from("1"),
};
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let result = datasource.get_champ_data_with_win_pourcentage(
&champ,
&vec!["TOP".to_string()],
&client,
);
assert!(!result.is_empty());
assert!(!result[0].1.is_empty());
assert!(result[0].2.win_rate > 0.);
}
}