improve CGG datasource
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parent
0c83809911
commit
d238c9a4b9
6 changed files with 38 additions and 28 deletions
3
.gitignore
vendored
3
.gitignore
vendored
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@ -1 +1,2 @@
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target/
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target/
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*.json
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@ -30,7 +30,13 @@ struct ChampionReport {
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#[derive(Deserialize, Debug)]
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struct Stats {
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starting_items: Build,
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core_builds: Build
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core_builds: Build,
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big_item_builds: Build,
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skills: Build,
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most_common_starting_items: Build,
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most_common_core_builds: Build,
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most_common_big_item_builds: Build,
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most_common_skills: Build
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}
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#[derive(Deserialize, Debug)]
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@ -47,37 +53,21 @@ pub struct CGGDataSource;
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impl CGGDataSource {
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fn make_item_set(&self, build: &Build, label: &str) -> Value {
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json!({
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"items": build.build.iter().map(|x| json!({"id": x, "count": 1})).collect::<Vec<Value>>(),
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"items": build.build.iter().map(|x| json!({"id": x.to_string(), "count": 1})).collect::<Vec<Value>>(),
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"type": format!("{} ({:.2}% - {} games)", label, build.win_rate * 100., build.games)
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})
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}
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fn make_item_set_from_list(
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&self,
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list: &[u32],
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label: &str,
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key: &str,
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data: &Value,
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&self, build: &Build, label: &str, skills: &Build,
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) -> Value {
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let mut key_order = String::new();
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if data["skills"].get("skillInfo").is_some() {
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key_order = data["skills"][key]["order"]
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.as_array()
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.unwrap()
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let key_order = skills.build
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.iter()
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.map(|x| {
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data["skills"]["skillInfo"].as_array().unwrap()
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[x.as_str().unwrap().parse::<usize>().unwrap() - 1]["key"]
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.as_str()
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.unwrap()
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})
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.collect::<Vec<&str>>()
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.join(".");
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}
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json!({
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"items": list.iter().map(|x| json!({"id": x.to_string(), "count": 1})).collect::<Vec<Value>>(),
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"type": format!("{} {}", label, key_order)
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})
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.map(|x| { x.to_string() })
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.collect::<Vec<String>>()
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.join("");
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self.make_item_set(build, [label, &key_order.as_str()].join(" ").as_str())
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}
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}
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@ -86,6 +76,10 @@ impl DataSource for CGGDataSource {
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"CGG"
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}
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fn get_timeout(&self) -> u64 {
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0
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}
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fn get_champs_with_positions_and_patch(
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&self,
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client: &ureq::Agent,
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@ -146,8 +140,13 @@ impl DataSource for CGGDataSource {
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if let Some(champ) = some_champ {
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let mut blocks = vec![];
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blocks.push(self.make_item_set(&champ.stats.starting_items, "Highest % Win Starting Items"));
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blocks.push(self.make_item_set_from_list(&champ.stats.starting_items, "Highest % Win Starting Items | Skills: ", &champ.stats.skills));
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blocks.push(self.make_item_set(&champ.stats.core_builds, "Highest % Win Core Build Path:"));
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blocks.push(self.make_item_set(&champ.stats.big_item_builds, "Highest % Win Big Items:"));
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blocks.push(self.make_item_set_from_list(&champ.stats.most_common_starting_items, "Most Frequent Starting Items | Skills: ", &champ.stats.most_common_skills));
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blocks.push(self.make_item_set(&champ.stats.most_common_core_builds, "Most Frequent Build Path"));
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blocks.push(self.make_item_set(&champ.stats.most_common_big_item_builds, "Most Frequent Big Items:"));
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return Some((blocks, 42.0));
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}
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@ -34,6 +34,8 @@ pub struct Item {
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pub trait DataSource {
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fn get_alias(&self) -> &str;
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fn get_timeout(&self) -> u64;
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fn get_champs_with_positions_and_patch(
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&self,
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client: &ureq::Agent,
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@ -181,6 +181,10 @@ impl DataSource for KBDataSource {
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"KB"
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}
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fn get_timeout(&self) -> u64 {
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300
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}
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fn get_champs_with_positions_and_patch(
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&self,
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client: &ureq::Agent,
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@ -117,7 +117,7 @@ fn main() {
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&path,
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&client,
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);
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thread::sleep(Duration::from_millis(300));
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thread::sleep(Duration::from_millis(data_source.get_timeout()));
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}
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} else {
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error!("{} not found in LoL champs", &id);
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@ -10,6 +10,10 @@ impl DataSource for PBDataSource {
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"PB"
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}
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fn get_timeout(&self) -> u64 {
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0
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}
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fn get_champs_with_positions_and_patch(
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&self,
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_client: &ureq::Agent,
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