aur/zstd/fix_perf.patch
nyyu 2f1878ab42
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add zstd to fix perf issue
2022-06-25 10:23:12 +02:00

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From eceecc5b2cade40e2ffe7e4ff4c7d2e16883961a Mon Sep 17 00:00:00 2001
From: Yann Collet <cyan@fb.com>
Date: Sun, 19 Jun 2022 14:52:32 -0700
Subject: [PATCH] removed explicit compilation standard from cmake script
it's not expected to be useful
and can actually lead to subtle side effects
such as #3163.
---
.../cmake/CMakeModules/AddZstdCompilationFlags.cmake | 12 +++++++-----
1 file changed, 7 insertions(+), 5 deletions(-)
diff --git a/build/cmake/CMakeModules/AddZstdCompilationFlags.cmake b/build/cmake/CMakeModules/AddZstdCompilationFlags.cmake
index e23b9d603e..8d04458c3e 100644
--- a/build/cmake/CMakeModules/AddZstdCompilationFlags.cmake
+++ b/build/cmake/CMakeModules/AddZstdCompilationFlags.cmake
@@ -22,10 +22,12 @@ endfunction()
macro(ADD_ZSTD_COMPILATION_FLAGS)
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang" OR MINGW) #Not only UNIX but also WIN32 for MinGW
- #Set c++11 by default
- EnableCompilerFlag("-std=c++11" false true)
- #Set c99 by default
- EnableCompilerFlag("-std=c99" true false)
+ # It's possible to select the exact standard used for compilation.
+ # It's not necessary, but can be employed for specific purposes.
+ # Note that zstd source code is compatible with both C++98 and above
+ # and C-gnu90 (c90 + long long + variadic macros ) and above
+ # EnableCompilerFlag("-std=c++11" false true) # Set C++ compilation to c++11 standard
+ # EnableCompilerFlag("-std=c99" true false) # Set C compiation to c99 standard
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND MSVC)
# clang-cl normally maps -Wall to -Weverything.
EnableCompilerFlag("/clang:-Wall" true true)
@@ -48,7 +50,7 @@ macro(ADD_ZSTD_COMPILATION_FLAGS)
if (CMAKE_GENERATOR MATCHES "Visual Studio" AND ACTIVATE_MULTITHREADED_COMPILATION)
EnableCompilerFlag("/MP" true true)
endif ()
-
+
# UNICODE SUPPORT
EnableCompilerFlag("/D_UNICODE" true true)
EnableCompilerFlag("/DUNICODE" true true)