285 lines
7.1 KiB
Plaintext
Executable File
285 lines
7.1 KiB
Plaintext
Executable File
# List of effect libraries to load. Each library element must contain a "path" element
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# giving the full path of the library .so file.
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# libraries {
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# <lib name> {
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# path <lib path>
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# }
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# }
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libraries {
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bundle {
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path /lib/soundfx/libbundlewrapper.so
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}
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reverb {
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path /lib/soundfx/libreverbwrapper.so
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}
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qcbassboost {
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path /vendor/lib/soundfx/libqcbassboost.so
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}
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qcvirt {
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path /vendor/lib/soundfx/libqcvirt.so
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}
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qcreverb {
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path /vendor/lib/soundfx/libqcreverb.so
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}
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visualizer_sw {
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path /lib/soundfx/libvisualizer.so
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}
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visualizer_hw {
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path /lib/soundfx/libqcomvisualizer.so
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}
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downmix {
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path /lib/soundfx/libdownmix.so
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}
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loudness_enhancer {
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path /lib/soundfx/libldnhncr.so
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}
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proxy {
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path /lib/soundfx/libeffectproxy.so
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}
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offload_bundle {
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path /lib/soundfx/libqcompostprocbundle.so
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}
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audio_pre_processing {
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path /lib/soundfx/libqcomvoiceprocessing.so
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}
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cm {
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path /lib/soundfx/libcyanogen-dsp.so
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}
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}
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# Default pre-processing library. Add to audio_effect.conf "libraries" section if
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# audio HAL implements support for default software audio pre-processing effects
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#
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# pre_processing {
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# path /system/lib/soundfx/libaudiopreprocessing.so
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# }
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# list of effects to load. Each effect element must contain a "library" and a "uuid" element.
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# The value of the "library" element must correspond to the name of one library element in the
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# "libraries" element.
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# The name of the effect element is indicative, only the value of the "uuid" element
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# designates the effect.
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# The uuid is the implementation specific UUID as specified by the effect vendor. This is not the
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# generic effect type UUID.
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# effects {
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# <fx name> {
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# library <lib name>
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# uuid <effect uuid>
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# }
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# ...
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# }
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effects {
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# additions for the proxy implementation
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# Proxy implementation
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#effectname {
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#library proxy
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#uuid xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
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# SW implemetation of the effect. Added as a node under the proxy to
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# indicate this as a sub effect.
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#libsw {
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#library libSW
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#uuid yyyyyyyy-yyyy-yyyy-yyyy-yyyyyyyyyyyy
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#} End of SW effect
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# HW implementation of the effect. Added as a node under the proxy to
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# indicate this as a sub effect.
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#libhw {
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#library libHW
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#uuid zzzzzzzz-zzzz-zzzz-zzzz-zzzzzzzzzzzz
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#}End of HW effect
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#} End of effect proxy
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bassboost {
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library proxy
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uuid 14804144-a5ee-4d24-aa88-0002a5d5c51b
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libsw {
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library qcbassboost
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uuid 23aca180-44bd-11e2-bcfd-0800200c9a66
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}
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libhw {
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library offload_bundle
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uuid 2c4a8c24-1581-487f-94f6-0002a5d5c51b
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}
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}
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virtualizer {
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library proxy
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uuid d3467faa-acc7-4d34-acaf-0002a5d5c51b
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libsw {
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library qcvirt
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uuid e6c98a16-22a3-11e2-b87b-f23c91aec05e
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}
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libhw {
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library offload_bundle
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uuid 509a4498-561a-4bea-b3b1-0002a5d5c51b
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}
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}
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equalizer {
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library proxy
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uuid c8e70ecd-48ca-456e-8a4f-0002a5d5c51b
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libsw {
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library bundle
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uuid ce772f20-847d-11df-bb17-0002a5d5c51b
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}
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libhw {
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library offload_bundle
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uuid a0dac280-401c-11e3-9379-0002a5d5c51b
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}
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}
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volume {
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library bundle
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uuid 119341a0-8469-11df-81f9-0002a5d5c51b
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}
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reverb_env_aux {
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library proxy
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uuid 48404ac9-d202-4ccc-bf84-0002a5d5c51b
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libsw {
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library qcreverb
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uuid a8c1e5f3-293d-43cd-95ec-d5e26c02e217
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}
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libhw {
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library offload_bundle
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uuid 79a18026-18fd-4185-8233-0002a5d5c51b
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}
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}
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reverb_env_ins {
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library proxy
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uuid b707403a-a1c1-4291-9573-0002a5d5c51b
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libsw {
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library qcreverb
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uuid 791fff8b-8129-4655-83a4-59bc61034c3a
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}
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libhw {
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library offload_bundle
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uuid eb64ea04-973b-43d2-8f5e-0002a5d5c51b
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}
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}
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reverb_pre_aux {
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library proxy
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uuid 1b78f587-6d1c-422e-8b84-0002a5d5c51b
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libsw {
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library qcreverb
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uuid 53ef1db5-c0c0-445b-b060-e34d20ebb70a
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}
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libhw {
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library offload_bundle
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uuid 6987be09-b142-4b41-9056-0002a5d5c51b
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}
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}
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reverb_pre_ins {
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library proxy
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uuid f3e178d2-ebcb-408e-8357-0002a5d5c51b
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libsw {
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library qcreverb
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uuid b08a0e38-22a5-11e2-b87b-f23c91aec05e
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}
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libhw {
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library offload_bundle
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uuid aa2bebf6-47cf-4613-9bca-0002a5d5c51b
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}
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}
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visualizer {
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library proxy
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uuid 1d0a1a53-7d5d-48f2-8e71-27fbd10d842c
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libsw {
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library visualizer_sw
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uuid d069d9e0-8329-11df-9168-0002a5d5c51b
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}
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libhw {
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library visualizer_hw
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uuid 7a8044a0-1a71-11e3-a184-0002a5d5c51b
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}
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}
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downmix {
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library downmix
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uuid 93f04452-e4fe-41cc-91f9-e475b6d1d69f
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}
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loudness_enhancer {
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library loudness_enhancer
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uuid fa415329-2034-4bea-b5dc-5b381c8d1e2c
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}
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# aec {
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# library audio_pre_processing
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# uuid 0f8d0d2a-59e5-45fe-b6e4-248c8a799109
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# }
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# ns {
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# library audio_pre_processing
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# uuid 1d97bb0b-9e2f-4403-9ae3-58c2554306f8
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# }
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}
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# Default pre-processing effects. Add to audio_effect.conf "effects" section if
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# audio HAL implements support for them.
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#
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# agc {
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# library pre_processing
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# uuid aa8130e0-66fc-11e0-bad0-0002a5d5c51b
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# }
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# aec {
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# library pre_processing
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# uuid bb392ec0-8d4d-11e0-a896-0002a5d5c51b
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# }
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# ns {
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# library pre_processing
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# uuid c06c8400-8e06-11e0-9cb6-0002a5d5c51b
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# }
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# Audio preprocessor configurations.
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# The pre processor configuration consists in a list of elements each describing
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# pre processor settings for a given input source. Valid input source names are:
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# "mic", "camcorder", "voice_recognition", "voice_communication"
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# Each input source element contains a list of effects elements. The name of the effect
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# element must be the name of one of the effects in the "effects" list of the file.
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# Each effect element may optionally contain a list of parameters and their
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# default value to apply when the pre processor effect is created.
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# A parameter is defined by a "param" element and a "value" element. Each of these elements
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# consists in one or more elements specifying a type followed by a value.
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# The types defined are: "int", "short", "float", "bool" and "string"
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# When both "param" and "value" are a single int, a simple form is allowed where just
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# the param and value pair is present in the parameter description
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# pre_processing {
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# <input source name> {
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# <fx name> {
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# <param 1 name> {
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# param {
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# int|short|float|bool|string <value>
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# [ int|short|float|bool|string <value> ]
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# ...
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# }
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# value {
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# int|short|float|bool|string <value>
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# [ int|short|float|bool|string <value> ]
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# ...
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# }
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# }
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# <param 2 name > {<param> <value>}
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# ...
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# }
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# ...
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# }
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# ...
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# }
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#
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# TODO: add default audio pre processor configurations after debug and tuning phase
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#
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