Update EGL
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1 changed files with 10 additions and 0 deletions
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@ -43,6 +43,16 @@ TARGET_KERNEL_SOURCE := kernel/samsung/viennalte
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TARGET_KERNEL_CONFIG := msm8974_sec_defconfig
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TARGET_KERNEL_CONFIG := msm8974_sec_defconfig
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TARGET_KERNEL_VARIANT_CONFIG := msm8974_sec_viennalteeur_cm_defconfig
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TARGET_KERNEL_VARIANT_CONFIG := msm8974_sec_viennalteeur_cm_defconfig
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# Shader cache config options
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# Maximum size of the GLES Shaders that can be cached for reuse.
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# Increase the size if shaders of size greater than 12KB are used.
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MAX_EGL_CACHE_KEY_SIZE := 12*1024
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# Maximum GLES shader cache size for each app to store the compiled shader
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# binaries. Decrease the size if RAM or Flash Storage size is a limitation
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# of the device.
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MAX_EGL_CACHE_SIZE := 2048*1024
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# Audio
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# Audio
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BOARD_HAVE_NEW_QCOM_CSDCLIENT := true
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BOARD_HAVE_NEW_QCOM_CSDCLIENT := true
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BOARD_HAVE_SAMSUNG_AUDIO := true
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BOARD_HAVE_SAMSUNG_AUDIO := true
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