Update EGL

This commit is contained in:
Valera1978 2016-02-01 16:35:24 +03:00
parent 2b3890b31e
commit 4335523eaf

View file

@ -43,6 +43,16 @@ TARGET_KERNEL_SOURCE := kernel/samsung/viennalte
TARGET_KERNEL_CONFIG := msm8974_sec_defconfig
TARGET_KERNEL_VARIANT_CONFIG := msm8974_sec_viennalteeur_cm_defconfig
# Shader cache config options
# Maximum size of the GLES Shaders that can be cached for reuse.
# Increase the size if shaders of size greater than 12KB are used.
MAX_EGL_CACHE_KEY_SIZE := 12*1024
# Maximum GLES shader cache size for each app to store the compiled shader
# binaries. Decrease the size if RAM or Flash Storage size is a limitation
# of the device.
MAX_EGL_CACHE_SIZE := 2048*1024
# Audio
BOARD_HAVE_NEW_QCOM_CSDCLIENT := true
BOARD_HAVE_SAMSUNG_AUDIO := true